N:=5;N1:=13; 剑气冲天: (CLOSE+(HIGH-LOW)/1.98+(HIGH-LOW)/2)*60; 乌龙剑: (CLOSE-(HIGH-LOW)/2)*60; Var1:=SMA(AMOUNT/VOL,N,1)-SMA(CLOSE,N,1); Var2:=SMA(Var1,N1,1); 碧血剑: 2*(Var1-Var2); 闪电刀: IF(CROSS(碧血剑,0),CLOSE,0)*30, STICK;
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